Go check out Prime!: Anyone interested in DAoC may want to check out Prime: Battle for Dominus. It's kinda like DAoC, but with scifi, and jetpacks, and Sanya.
2/7/05: Added the second formula as an option, since there's still doubt as to which is correct.
5/9/04: Updated the formula - the entire thing is now multiplicative.
3/29/04: Added an option to disable the Quickness cap, for those curious in seeing what they could do without it... also added fields necessary to calculate dual wield swing speed. Since I have no DWer high enough level to worry about little things like swing speed, I don't know if what I did was correct or not... DWers, feel free to send in an email (email@example.com) if something seems wrong - if offhand speed should be capped, for example.
3/17/04: Fixed a bug that was causing everything to show as capped. Ironically, just as I sent out news to major sites I also introduced a bug I didn't even check for. Error checking for the win?
Mastery of Arms is being removed for New Frontiers, according to the proposed list of RA changes posted on the Herald here. Check to see how this might affect your class' maximum speed...
Spell haste is not necessarily from a spell - haste from potions and item procs should also be placed there.
There is a soft cap on Quickness at 250. You can have more than 250 Quickness, but it will do nothing.
Swing speed is capped at 1.5 seconds.
Wyrd (Wyrd77 on VN) provided the formula I'm using.
You may be wondering why there was a need for another calculator, when there was one available at Spydor's Web. The primary difference used to be that his calculator did not have a space for ToA haste, and so did not take it into account for the formula (though it was still possible to figure it out for yourself and enter the correct number in the spell haste column). The differences now no longer seem to exist...
The primary formula is multiplicative:
Weapon Speed * (1 - QuiMod) * (1 - Spell Haste) * (1 - Item Haste)
Spd = 4.0
The alternate formula takes the lesser of two hastes and halves it. Using the same numbers, it would go:
WeaponSpeed: Spd = 4.0
And 4.0 * .62 * .81 * .95 = 1.90836.
Which formula is correct? No one really knows. Most testing supports multiplicative, however, so when in doubt leave the alternate formula box unchecked.
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