Master Level Abilities


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Master Level Abilities - Stormlord
 

ML#: Ability: Description: Duration: Reuse Timer: Radius/ Range: Timer Group:
1 Dazzling Array Beneficial storm that makes it 5% harder for enemies to hit allies inside it. 20 second cast time. 600 300 350 1
2 Vacuum Vortex GTAE effect that pushes nearby storms away from the center of the vortex, toward a random point at the edge of the vortex. 3 second cast time. - - 2300
3 Enervating Gas Storm which drains fatigue from nearby enemies. 20 second cast time. 600 300 350 2
4 Inebriating Fumes Storm which reduces coordination (dexterity and quickness) of enemies that stand in it. The longer enemies remain in the cloud, the more Dex/Quick they lose. Storm "ticks" every 3 seconds or so. Debuffs fade after someone has been out of the cloud for 10 seconds. 20 second cast time. 600 300 350 1
5 Mental Siphon Storm that drains power from enemies that remain nearby. Each tick removes ~5% power, storm ticks every 3 seconds or so. 20 second cast time. 600 300 350 2
6 Focusing Winds Can be cast on a friendly storm to hold it in place (counter to Vacuum Vortex). 10 second cast time. - - 1500
7 Choking Vapors Storm which physically weakens (reduces strength and constitution) of enemies that stand in it. The longer enemies remain in the cloud, the more Str/Con they lose. Storm "ticks" every 3 seconds or so. Debuffs fade after someone has been out of the cloud for 10 seconds. 20 second cast time. 600 300 350 1
8 Sense Dulling Cloud Storm which mentally weakens (reduces acuity) of enemies that stand in it. The longer enemies remain in the cloud, the more Acuity they lose. Storm "ticks" every 3 seconds or so. Debuffs fade after someone has been out of the cloud for 10 seconds. 20 second cast time. 600 300 350 1
9 Energy Tempest Storm which wracks the enemy with essence damage (only works in RvR). Caster of storm will be considered in combat when the storm does damage, for things like speed spells and Font of Power. 20 second cast time. 600 300 350
10 Arcing Power Self buff that gives the next single-target spell more range or the next AE spell a greater radius. Buff lasts for 60 seconds and disappears when a damage spell is cast. Instant cast. 60 300 -


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