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General Artifact Information
The Artifact system is a process - getting the
Artifact, getting the scrolls, activating the Artifact, and leveling the
Artifact. The first three steps are necessary to get a useable item - the fourth
is necessary for it to reach its potential.
Getting the Scrolls
When you have the unactivated Artifact, encounter credit, and
a book (what 3 scrolls combined to are called), head to the Scholars in the
region you found the Artifact in. There are Scholars in each Haven that accept
unactivated Artifacts - it shouldn't matter which one you give it to (so long as
you're in the right Haven), but if one doesn't take it, try another.
Each Artifact starts out at level 0, with only a couple
bonuses. For it to reach its potential, you have to spend time leveling it...
just as you spent time leveling your character.
The Artifact will gain experience so long as it is currently equipped. For everything except weapons, this means it must be in use; for weapons, it can be in one of the slots while you are actually using another item and still get experience. When your Artifact gets experience, you will get a message saying so just below the line saying how much experience you gained. Artifacts get the same experience you do, so if you are gaining experience faster, so is your Artifact (though +% experience bonuses from Artifacts won't help level other Artifacts).
Notes on the Artifact Database:
Unless otherwise specified, "magical abilities" are usable every 15 minutes. If an Artifact has two usable magical abilities (as opposed to one usable and one proc, for example), they are on the same timer; if you use one, you have to wait to use the other.
All items created by Artifacts disappear upon logging.
An Artifact's first Magical Ability is used by selecting the Artifact and typing /use; the second by selecting and typing /use2. Even if the first ability is not usable/castable, the second one requires /use2.
Only one "offensive buff" effect may be on a character at a time. Different versions from different Artifacts will not stack; nor will they stack with spells.
Using an Artifact invokes the same item use timer that using a charge on any other item does.
Copyright © 2001-2009 Trevor Moore, Nathan Wilcox & Classes of Camelot