Classes of Camelot Frequently Asked Questions
What affects how many Hit Points I get? When I level it looks random.
Well, your Hit Points are based on your class, your level, and your constitution. We used to think it was random, but we know better now, and we agree... it really does look random.
Here's how it works: Each class in Camelot has a certain Hit Point table which determines how many hit points you'll get when you level, based on your character's unbuffed constitution. What this means is that two Druids of equal level and equal unbuffed constitution will gain the same amount of Hit Points when they level, but a Druid and a Hero of equal constitution and level will not gain the same amount of Hit Points when they level. As a general rule of thumb, from most to least, this is the hierarchy:
Please note that while Pure Melee classes are always at the top, and Casters are always at the bottom, there is room in the middle for variance, as Priest, Hybrid, and Rogues can sometimes have very similar amounts of HP.
A Hit Point table may look something like this for a Druid, but remember – every class has a different Hit Point table! Also note that this table is not real, and is even a bit exaggerated to get the point across.
Well, how does a CON buff work then?
Good Question - because you'll notice all HP buffs in this game are just CON buffs, and only base CON effects how many Hit Points you get per level. Well, the Hit Point tables are calculated by some equation somewhere, so there’s an entry for 1 CON through say 500 CON. When you get a CON buff, the game simply calculates your Hit Points at the new point on the table. Which means, yes, constitution matters more and more each level you get. Maybe at level 1, 10 constitution is worth 6 hit points. At level 50, 10 constitution could be worth 40 hit points.
How long does it take to regain mana/health?
Mythic says a level 50 with 1 hp and 1 power (mana) will be full in 4 minutes when sitting. Eat your heart out EverQuest.
How come I'm sitting and it's not going up very fast?
Regaining mana/health faster by sitting is really something to do after the fight is over. If you are doing any kind of damage to a monster, including DoTs and pets, you will not benefit by sitting down. Furthermore, if you are out of combat, and have a disease or a small poison effect, this will also prevent you from regaining health/mana. However, the healer in a large group who is just standing up to heal every once in a while will benefit by sitting between heals, assuming he isn’t damaging the monster any.
I am trying to find out the name of the respec stones, both single and full.
Ceriac - single-line respec; Exerpise - full skill respec; Exeregum - full realm ability respec.