Starting and building your Character:
Upon opening the game you will come to a character creation screen pick
Albion as your realm and click on Create A Character. The best race for
theurgists is Avalonian pick that and Elementalist and for the stats make sure
you put in a lot of Con, Dex, and Intel. Intelligence helps spell impact on
the target, constitution is how much health you have, and Dexterity increases
the damage of your spells.
A great place to start is Caer Gothwaite there is a lot of good loot and
usually it isn't that crowded. You might want to try The Lethlantis
Association there is good hunting there too but the loot isn't as good and you
get lost EXTREMELY EASILY so make sure you are using your compass. After choosing your starting town, you will be facing your trainer. Do
the quests they give you, the money you get will help you to get a decent
staff, and some clothes and the experience helps too. If you start in
Lethantis make sure that when you get enough money ride a horse to Camelot
there is better hunting and a dungeon called Mithra that you can hunt in after
level ten. Lethlantis is good for the first five levels though.
If you decided to start at Lethlantis the hunting is best just south of the
tower don't wander too far or you will meet some druids and ogres. If you
decided you were going to start is Caer Gothwaite the hunting is just down the
hill.
In the first five levels save your points till level five when
you can visit your trainer and become a theurgist. You have a choice to make,
there are three paths and tri-speccing is the worst thing you can do. Try the
different paths earth wind and ice and sea which creatures and spells you
like. Here are the highlights of the specs.
- Ice: Ice spec is great for nukes, AOE roots and PBAOE roots. Also The ice pet is wonderful
for long range spell casting and their melee attacks are decent but they do
not last as long as the earth pets.
- Earth: earth spec is better for groups since you get
pulsing blade turn. And these pets last the longest and hit hard with melee
attacks, there are also some very valuable shields.
- Air: this spec is geared towards mesmerizing spells,
speed and haste spells and overwhelming nukes. The air pets last the
shortest of the three specs but can stun with their spells and their melee
attacks are not very powerful.
My starting choice for specs was ice/earth, this
way I could have good nukes a good pet and some roots. I would also have some
shields and eventually PBT. So here are your choices you can full earth spec
so you have some good roots, shields, PBT, and melee pets this is if you want
to do a lot of grouping. You can go earth/ice with is good for most grouping
and some soloing because you get nukes and better roots. Finally you can go
ice/earth so you can solo mostly and not group as easy but you still can get
PBT eventually.
If you are on a large server I would advise
you to go earth spec and put ice on the back burner (put your leftover points
into ice). If you are on a small server or just want to play alone often spec
the opposite way.
You can be a little lax on the skill points
bulk up when you want a certain spell but make sure you get you second spec
back on pace. At level thirty you should know exactly what you are going to be
and at this stage you can switch specs around because you should have gotten
PBT by now it just depends on how far you want to go with either earth or
wind.
Soloing With Pets:
Pets are your best way of dealing
damage; they can stop the enemy from reaching you for a short period of time
and cause lots of damage so you can finish them off with nukes. Remember that
pets take a very very small amount of experience from the caster, and they
take NONE from your group no matter how many times that one guy in your group
nags you. One of the best ways to solo with pets is to cast a few pets
and.RUN!!! Once the first pet you cast dies the monster will come for you and
you can nuke them to death. One thing you can do to get experience faster this
way is to see just how many pets you need so that the monsters health is low
enough to nuke them dead before they get to you. This will use less power and
you will have less downtime but make sure when testing you have sanctuary
nearby just in case your estimates are wrong. Another wonderful spell for
hunting is AOE root use it wisely in open areas when you get too much agro,
then pick your enemies off one by one. Another tool is your PBAOE, which can
be used when one monster agros you and you need to put a lot of space between
you and the mob. The one thing you should never forget is buffs I've learned
this lesson one too many times the hard way.
Pets and Groups:
In groups your pets can be both very valuable
and very invaluable. Out in the open pulling with pets works wonderfully with
the addition of AOE root for extra agro and your casters have some extra time
to go at the monster then eventually you tanks can get them off the casters.
In dungeons you will use pets rarely and your will NEVER use AOE roots, don't
give your group reason to kick you. Nukes and PBAOE roots are the best tools
for dungeons also once again always remember to supply buffs to everyone in
your group.
PVP:
In realm vs. realm sending pets can cause
considerable havoc, if you can get a root on someone and just start sending
pets they are toast (and if you have ice pets toast with a large amount of
green frosting). You realm mates love PBT it helps tanks so much and also it
is very useful against arrows. Whenever you can use PBT or BT use them. Don't
stay in place is one of the hardest learned lessons of PvP there are
stealthers everywhere. Mystic crystal lore is also your friend it makes up
wonderfully for some extra power when you are rezzed.
Hunting:
Levels 1-5: Campacorentin forest, Caer
Gothwait
Levels 5-10: Camelot hills, forests near Caer
Gothwaite.
Levels 10-15: Mithra (dungeon), Explore Isle of
Glass.
Levels 15-20: Darkness Falls, Drakoran on Isle of
Glass.
Levels 20-25: Darkness Falls, Keltoi Fogue, and
Isle of Glass.
Levels 25-30: Darkness Falls, Tepok's Mine.
Levels 30-35: Darkness Falls, Stonehenge Barrows,
and Avalon Isle.
Levels 35-40: Darkness Falls, Stonehenge Barrows,
Catacombs of Cardova, Avalon Isle.
Levels 40-45: Darkness Falls, Dales of Devwy,
Realm vs. Realm.
Levels 45-50: Darkness Falls, Dales of Devwy,
Realm vs. Realm, Avalon City.