Weapon skills and abilities allow a character to equip and use a weapon from it's weapon family. For example, having the Blades ability in Hibernia allows you to use short swords, scimitars and bastard swords. But remember, having the ability lets you use it, having the skill lets you train and become better at it! Also, when training in weapon skills, different classes receive different weapon techniques, called Combat Styles. The more skill you have in a weapon, the more advanced Combat Styles you can perform. Please read the FAQ for more information!

All Realms
The ability to use Fist Wraps, a Mauler-specific weapon type. Fist Wraps function much like dual wield, but do not require a second skill for damage type (Slashing, Piercing, etc).
The ability to use Mauler Staves, a type of staff specific to the Mauler class.
The ability to use staves of all kinds except quarterstaves and mauler staves, in all realms. There is no Staves Skill. Every class has this ability.
The ability to use short bows of all kinds in all realms.

Albion ~
The ability to use quarterstaves of all kinds. Training in the Quarterstaff Skill results in a decreased damage variance and gives you access to the combat styles. Only Friars get this skill.
The ability to use one-handed slashing weapons of all kinds. Training in the Slashing Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use one-handed crushing weapons of all kinds. Training in the Crushing Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use one-handed flexible weapons of all kinds, such as flails. Training in the Flexible Weapons Skill results in a decreased damage variance and gives you access to the combat styles. This skill is unique to Reavers and Heretics.
The ability to use polearm weapons of all kinds. Training in the Polearm Skill results in an increased overall damage and gives you access to the combat styles.
The ability to use two-handed swords of all kinds. Training in the Two Handed Skill results in an increased overall damage and gives you access to the combat styles.
The ability to use one-handed thrusting weapons of all kinds. Training in the Thrusting Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use crossbows of all kinds. Training in the Crossbow skill results in a decreased damage variance.
The ability to use long bows of all kinds. Training in the Long Bow Skill results in a decreased damage variance, and gives you access to special abilities.

Hibernia ~
The ability to use one-handed bladed weapons of all kinds. Training in the Blade Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use one-handed blunt weapons of all kinds. Training in the Blunt Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use one-handed piercing weapons of all kinds. Training in the Piercing Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use Celtic spears of all kinds. Celtic spears are two-handed weapons. Training in the Celtic Spear Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use two-handed weapons of all kinds. Training in the Large Weapons Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use recurved bows of all kinds. Training in the Recurved Bow Skill results in a decreased damage variance, and gives you access to special abilities.
The ability to use scythes of all kinds. Training in the Scythes Skill results in a decreased damage variance and gives you access to the scythe combat styles. This skill is unique to Valewalkers.

Midgard ~
The ability to use one-handed and two-handed axes of all kinds. Training in the Axes Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use one-handed and two-handed hammers of all kinds. Training in the Hammers Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to your fists as weapons in combat. Training in the Hand to Hand Skill results in a decreased damage variance and gives you access to the combat styles. The Hand to Hand Skill works like Dual Wield - a higher skill grants a greater chance to attack with both fists, however, at very high levels, four attacks per round becomes possible. This skill is unique to the Savage.
The ability to use one-handed and two-handed swords of all kinds. Training in the Swords Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use spears of all kinds. Training in the Spears Skill results in a decreased damage variance and gives you access to the combat styles.
The ability to use composite bows of all kinds. Training in the Composite Bows Skill results in a decreased damage variance, and gives you access to special abilities.
The ability to use thrown weapons of all kinds. Training in the Thrown Weapon skill results in a decreased damage variance.
The ability to use thrown knives. This ability is unspeccable and unique to Shadowblades.




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