Compiled by Athis
Level 50 friar of Excalibur
Last Updated: 07/02/04

Recent updates:
07/02/04: Spirit Core of the Node updated - fixed: The CoC layout thingies should show up properly now
18/01/04: Added Vitriolic Flute of Silt, thanks to Anthony again
06/01/04: Removed "Livid Silencer Fang", was a false rumor like I thought. Finally fixed the map URL, fixed a few entries
05/01/04: Added "Claymore de Limon toxique" and "Stylet des trésors abondants", thanks to Anthony

Some more or less useful information for raiding Krondon here
A map of Krondon
Another map of Krondon(correct alignment)
Krondon items (maintained by Belth) for Leladia's Spellcrafting Calculator

If you want to submit loot, send a screenshot or the complete stats including item name via e-mail to jjpaananen@kolumbus.fi.

Big thanks to KabuKi for his great layout which I mercilessly ripped off

A few notes about Krondon loot:
There's a unique chest piece tailored for every class, they follow this pattern for bonuses:

Krondon class specific chest piece
Level 51 Quality: 100% Bonus: 35%
4 Skill
21 Stat
21 Stat
44 Hits
Ablative proc, lvl 49, value 150, 50% absorb
Unfortunately they look just like normal level 51 armor, no special graphics

Only nameds drop the handmade loot in Krondon, normal monsters drop varying level random objects. The quality of the items you will get depends on the level of the named, Scurceol Hyrde and Orylle at least drop the 100% quality items, most likely others as well. I also believe that each boss has at least one item completely unique to him/her/it (Like the supply master's bow). Anyway, testing is a bit slow what with the "huge" interest in Krondon that all servers seem to share ;)

Krondon weapons: You may notice that some weapons on the list have 16.4 dps. These weapons are effectively 16.5 dps, or rather 16.499 dps but instead of the values being rounded they are truncated. Yes I know it's stupid but that's the way it is.

JUMP TO
[Cloth] [Leather] [Studded] [Chain] [Plate]
[1H Weapons] [2H and Polearms] [Staves and Ranged] [Shields and Instruments]
[Cloaks Rings and Bracers] [Gems/Jewels, Belts and Necklaces]

Cloth Armor
Crude Silken Gloves
Quality 95%, Bonus 25%
AF 50
+4 cold +15 intelligence +8 power 9% crush

Crude Silken Robes
Quality 95%, Bonus 25%
AF 50
+15 Intelligence +15 Constitution +44 hits 11% spirit
10 charges of value 40 Health regen, Duration 20 secs

Crude Silken Leggings
Quality 95%, Bonus 25%
AF 50
+15 Intelligence +15 Dexterity +8 Power 10% Matter

Crude Silken Cap
Quality 95%, Bonus 25%
AF 50
+15 Constitution +15 Dexterity +8 Power 10% Body
10/10 charges Str/Con buff +56

Andromeda Constellation Embroidered Robe
Quality: 100% Bonus: 35%
AF 51 - Sorcerer and Cabalist only
+4 Body, +21 Intelligence, +21 Dexterity, +44 Hits
Reactive 50% ablative proc, 150pt value

Leather Armor
Hideous Ogre-Skin Gloves
Quality 95%, Bonus 25%
AF 100
+15 strength +15 constitution +48 hits +12% slash

Ogre Docent's Jerkin
Quality: 100% Bonus: 35%
AF 102
+4 Stealth, +21 Dexterity, +21 Quickness, +44 Hits
Reactive 50% ablative proc, 150pt value

Dunce's Cap
Quality 100% Bonus: 35%
AF 102 - Crown
+4 staff +21 Piety +21 Dexterity +44 Hits
52 pt health regen proc

Studded Armor
Ogre Tooth-studded Jerkin
Quality 95%, Bonus 25%
AF 100
+16 Dexterity +16 Quickness 9% Heat 9% Cold
10 charges of health regen.

Ogre Tooth-studded Leggings
Quality 95%, Bonus 25%
AF 100
+16 Strength +16 Constitution 9% Body 9% Spirit

Chain Armor
Ogreish Heraldry Hauberk
Quality 95%, Bonus 25%
AF 100
+15 Strength +15 Quickness +48 Hits +12% Cold
10 charges of health regen

Ogreish Heraldry Boots
Quality 95%, Bonus 25%
AF 100
+4 Smite +15 Strength +32 Hits 12% Thrust

schlammbedeckter Silberreif - Muddy Silver Circlet?
Quality 100%, Bonus 30%
AF 102 - crown
+4 Instruments +21 Quickness +31 Charisma +44 Hits
Self health regen proc, value 29, duration 20, level 49

Ogre Mentor's Hauberk
Quality 100% Bonus 35%
AF 102
+21 Quickness +21 Strength +44 Hits +4 Parry
Reactive 50% ablative proc, 150pt value

Plate Armor
Brutish Ogre-forged Boots
Quality 95%, Bonus 25%
AF 100
+15 Strength +15 Quickness +4 Shield 10% Thrust

Brutish Ogre-forged Greaves
Quality 95%, Bonus 25%
AF 100
+16 Strength +16 Constitution 9% Body 9% Spirit

Brutish Ogre-forged Helm
Quality 95%, Bonus 25%
AF 100
+15 Strength +15 Dexterity +44 Hits 11% Crush
10 charges of str/con debuff

1H Weapons
Diamond studded mace of stars
Quality 100% Bonus 35%
16.4 dps 3.3 speed
+4 Rejuvenation +3 Smite +15 Piety +40 Hits
Level 49 Energy DD proc
Silvery grey particle glow at the end of the mace

Intruder's Flail of the Eclipse
Crush Flexible
Quality 100%, Bonus 35%
16.4 DPS, 3.5 speed
+4 Flexible +3 Parry +15 Piety +40 Hits
Level 49 energy DD proc

Spirit Core of the Node Geisterkern des Knotes
Thrusting weapon
16.5 dps speed: 3,1 100% quality
+4 Thrust +4 Stealth +19 Dexterity +48 Hits
Not usable in off-hand
95 Energy DD Proc
Lightsaber look, check the Allakhazam page for a picture

Grimy Arcanium Hammer
16.4 dps speed: 3,9 100% quality Bonus 30%
+3 Crush +16 Dexterity +16 Strength 8% Body
Not usable in off-hand
64 matter dot proc, 20 sec duration
Silvery glow, Picture here

Fallen Star Metal Sword Epée de Métal Stellaire / Meteoritenerz-Schwert
16.5 dps speed: 3,1 Quality: 100% Bonus 35%
+4 Dual Wield +15 Dexterity +15 Quickness +40 Hits
Usable in Left Hand - Oddly enough, the french version says it's not usable in off-hand
95 dd energy proc
Blue particle effect, Picture here and another one here

Stylet des trésors abondants - Stiletto of Abundant Treasures?
Quality 100% Bonus 35%
16.5 dps 2.8 speed
+4 Dual Wield +15 Dexterity +15 Quickness 6% Slash
Level 49 heat DD proc, value 95
Dropped by Krevo Ricil

2H Weapons and Polearms
Claymore de Limon toxique - Claymore of Toxic Dirt?
Quality 100% Bonus 35%
16.5 dps 4.9 speed
+4 Two-Handed +15 Strength +40 Hits 6% Cold
Value 65 lifetap proc
Green sword and green particle effect
Dropped by Fuladl
Picture here

Staves and Ranged
Staff of the Super Nova
Quality 100%, Bonus 35%
16.5dps 4.5spd
50 Earth focus 50 Ice focus +19 Intelligence +13 power
10 lvl 49 331dd energy charges
Blue glow and has one of the Sidi staff graphics, Picture here

Luminous Supply Master's Hunting Bow
Quality 100% Bonus 35%
16.4 dps 4.1 speed
+4 longbow +15 dexterity +40 hits +6% crush

Staff of the Last Briton Hero
Friar only
100% Qua 35% Bonus
16.4 DPS/3.5 SPD
+4 Parry +4 Staff +19 dexterity +48 hits
?? value DD Proc
Blue glow and the spiked staff model from Sidi (Destiny's Bubblebreaker lookalike, maybe without the sparklies though)

Shields and Instruments
Shield of Constellations
Large Shield
+4 shield +3 Parry +15 Strength +40 hits
95 energy DD proc
Picture Here

Drum of Ogre Discipline
Quality 100% Bonus 35%
+3 Instruments +16 Charisma +16 Quickness 8% Spirit
10 charges of a 75AF shield

Vitriolic Flute of Silt
Quality 100% Bonus 35%
+3 Instruments +16 Charisma +16 Quickness 8% Spirit
10 charges of a value 64 DoT

Cloaks, Rings and Bracers
Poisoned Miners Cloak
Quality 100%, bonus: 30%
+21 Strength +21 Quickness +56 Hits +8% Body
10 charges of a Damage shield 5dps.

Militärischer Siegelring - Military Seal Ring?
Level: 49 Quality: 100% Bonus: 35%
+16 Strength +16 Constitution +24 Hits +9% heat
10 charges of a 56 value dex/qui debuff

Ring of Thrawn Ogre Enlightement
+16 Intelligence +16 Constitution +24 Hits 9% Crush
10 charges of self 75 value acuity buff, 10 min duration

Gems/Jewels, Belts and Necklaces
Diamond Sculptor Necklace
Quality: Unknown bonus: unknown
+15 strength +12 charisma +4 instruments +40 hits

Choker of Foul Sickness - Necklace
Quality: Unknown, Bonus: Unknown
+4 Body +3 Spirit +15 dex 6% thrust
10 charges of targeted 56 str/con debuff, 1 minute duration

Choker of Fiery Discipline - Necklace
Quality: Unknown, Bonus: Unknown
+4 Fire magic +15 int +15 dex 6% crush
10 charges of a +75 acuity buff


Ogre's Might
Ahhh, Ogre's Might. The single reason most people ever visit Krondon and usually done alongside all larger raids. Generally you'll want at least 6fg of people to make killing Scurceol Hyrde and his Evil Glowing Balls of Doom?, or Lyft Mihts as Mythic calls them, a relatively painless venture

The quest in all it's simplicity:
1. Talk to the Master Xavier, the Wizard trainer in Caer Diogel who is in the building left from the entrance gate.
2. Talk to Arden, who is next to the forge
3. Kill Malefact outside Krondon, yellow con and does not have any special abilities. Spawn timer rather slow, takes around 30 minutes for a pop on average. He's generally on the opposite side of the yard from the Krondon entrance
4. Use the map you just got
5 to 9. Run through Krondon receiving key pieces periodically, I've marked the general area where you should get each key piece (this is purely from memory so might have small errors:

10. Move towards Scurceol's room
11. Kill Scurceol
12. Return to Xavier for the exp and to get the quest out of your journal

Seeing as it's both easy to do solo and extremely time consuming with multiple groups, everyone should be at step 5 or above before joining in the raid

I myself recommend you leave Ogre's Might as the LAST thing to do in Krondon as atleast here people have the annoying habit of disappearing right after Scurceol dies, making lewt pharming that much harder as usually there aren't enough people left to kill all the nameds.

The named monsters of Krondon

There is a total of 13 monsters in Krondon which will drop "real" loot. These are, in no particular order:

Scurceol Hyrde
Orylle
Orshom
Beran the Supply Master
Fuladl
Fulafeallan
Morgus Urgalorg
Lurfos the Herald
Drihter Elreden
Krevo Ricik
Jehraq se Bysen
Vlor se Bysen
Deben se Geynde

Then for a short infobit on each one (the group thing is just a very rough guesstimate assuming random pick-up groups):

Scurceol Hyrde
The second biggest cheese in Krondon and general astrology nutcase, Scurceol Hyrde relies on his 4 Lyft Miht balls to make him increasingly overpowered. While you could use various interesting and possibly more entertaining tactics like using siege equipment on the orbs on the pedestals, zerging generally works best as usual. The orbs can take some punishment, and while they do not attack you per se they will throw everyone attacking them up into the air occasionally and you'll get fall damage, which would pretty much amount to "being attacked" except it's not quite as dull. You should just zerg each orb at a time and then rush to Scurceol as fast as you can, making sure that everyone is alive at this point so they get the reward. With 6fg you should be able to kill Scurceol before any of the orbs repop, though 5fg can kill him relatively easy too

Orylle
The real Big Cheese of Krondon, Queen of all the ogres from Gwyddneau to Hadrian's Wall. Orylle hangs around at her Throne with his mate Orshom and his fiery pit of flames. Orylle likes to throw anyone attacking her into the fire pit in the middle of the room, which however can be destroyed with cold damage. Relatively tough, you'll definitely want to take care of Orshom and the fire pit first before trying to kill Orylle. I recommend atleast 5fg

Orshom
Orylle's little private henchman who keeps the fires burning and is a general nuisance. Easier than Orylle and can be pulled seperately from her thankfully. See Orylle's description for slightly more details.

Beran the Supply Master
Beran is a relatively easy boss in the room on the opposite end of Scurceol Hyrde's lair. He has a couple of high-ish level ogre archers with him, which you can probably log-pull if you want. He also occasionally calls for help with quite a large radius so you might want to make sure there is nothing in the immediate vicinity that could come help him. When fighting him he will make the various barrels in his room "explode", which basically means there's a dd effect near the barrels so if you don't want to get interupted as a caster you want to try and stay clear of them. Killable with 2fg

Fuladl
Named blob in the tunnels among it's kin. Fuladl is quite the tough little bugger and will spit out multiple adds when attacked. The adds should be taken out first as Fuladl itself is much much harder to kill. Should be killable by 3fg

Fulafeallan
See Fuladl

Drihter Elreden
Drihter is an ogre friar who is in the process of training his apprentices. Atleast in earlier versions (<1.61) his students weren't aggressive by nature so if you left them alone they would mostly just sit and watch you beat their master to just another blood stain on the floor. Nevertheless, excercise caution unless you want to get some zerg style loving. Drihter alone is killable by 2fg.



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