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Dark Age of Camelot
Version 1.61 Release Notes
April 1, 2003
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OVERCAPPING CHANGES
We've raised the player stat caps so that high level buff spells will not exceed
the cap. Players who receive high level buff spells from friendly casters will
notice this change the most. This means that races that a high starting stat
(such as strength or dexterity) will now be able to buff it a bit more than
those races that do not have a high starting stat.
NEW THINGS AND BUG FIXES
- Pressing Shift-LeftClick on your pet's name in the pet window will now create
a hotbar icon that you can drag to your quickbar. Pressing this new hotkey will
select your pet. (Note: The rest of the buttons/commands on the pet window could
already be made into hotkeys by Shift-LeftClicking on them).
- The mousewheel will now scroll the chat buffers and the quickbar when your
mouse cursor is hovering over them.
- If another player traded 10 items with you, the 10th item would incorrectly
show up in your trade window on later trades. This has been fixed.
- Pressing TAB to toggle the interface will now hide/restore all windows
correctly. Previously, some windows (such as the compass) would not be hidden,
and other windows (the Command Window) would not reappear after you toggled the
interface back on.
- There were many monster pathing issues in Avalon City. These have been fixed.
- All frontier zones have been itemized using the Unique Object Generator
system. All monsters killed in all frontier zones will now drop loot.
- Some Bards were able to chain-cast their spells in the Minor Lullaby line,
bypassing the 5 second recast timer. This has been fixed.
- Some Mage cloth helms were incorrectly using the plate helm graphic. This has
been fixed.
- We now have new crafting sounds. You'll now hear a distinct sound for crafting
failure, lose-item failure, success, and masterpiece.
CLASSIC CAMELOT WORLD NOTES
Unique Item Generator Notes
- Unique object drops from Midgard should no longer have +thrown.
- "Unique item" friar robes can now be dyed. This change should apply
retroactively for any "unique" friar robes.
- Midgard chain items should no longer drop with +thrown.
- Items in the 1-10 level range will only use points on two bonus slots instead
of being spread across all four. Items 11-20 will use points on three bonus
slots. Items 21+ will use the normal four bonus slots.
- The variance on magic bonus has been removed. All Unique Object Generator
items should drop with the proper magic bonus amount for that item's material
level.
- The variance on item points has been removed. All Unique Object Generator
items should drop with the total proper amount of item points for the monster's
level.
- The quality ranges for common monster Unique Object Generator drops, drops
from named monsters less than level 50, and drops from named monsters higher
than level 50 have been narrowed. The base quality for these drops is now 89%,
and can extend to 100% depending upon which category the monster falls into.
- Resists on items level 1-10 will be a little less common than before.
- Caster staves will no longer be class-restricted in the 1-6 level range.
New Merchants
The following merchants in the Camelot Classic world now carry Necromancer focus
staves:
Gardowen Egesa - Camelot
Doreen Egesa - Cotswold Village
Eabae Egesa - Ludlow Village
Loretta Egesa - Lethantis Association
Daisi Egesa - Adribard's Retreat
The following merchants in the Camelot Classic world now carry Reaver flexible
weapons:
Tyngyr Blade - Adribard's Retreat
Langston Fall - Caer Ulfwych
Ethan Farley - Camelot
Grannis Ynos - Cotswold Village
Ban Ronem - Humberton Village
Alburn Hale - Prydwen Keep
Ember - Snowdonia Station
The following merchants in the Camelot Classic world now carry Animist focus
staves:
Iaine - Ardagh
Eleri - Ardee
Izold - Ceannai
Marus - Connla
Cait - Howth
Mearchian - Mardagh
Jiskarr de'Mordan - Tir na Nog
Romney - Tir na Nog
The following merchants in the Camelot Classic world now carry Valewalker
scythes:
Iama - Alainn Bin
Brenna - Ardagh
Creirwy - Ardee
Keir - Caille
Glyn - Connla
Glennard - Innis Carthaig
Lavenna - Tir na mBeo
Kedric - Tir na Nog
The following merchants in the Camelot Classic world now carry Bonedancer focus
staves:
Niniver - Fort Atla
Ysunoic - Galplen
Elengwen - Huginfel
Anya Vinsdottir - Jordheim
Raelyan - Mularn Village
Merwdda - Vasudheim
The following merchants in the Camelot Classic world now carry Savage hand to
hand weapons:
Armond - Audliten
Svard - Dvalin
Yop - Fort Atla
Hlif - Fort Veldon
Gestod - Galplen
Burr - Haggerfel
Auda - Huginfel
Ema - Jordheim
Hrolf - Mularn Village
Leik - Vasudheim
General Notes
- We have added a horse route from Snowdonia Fortress to Humberton.
- The horse routes that go to Tir Urphost in Hibernia will take a different
route that will bring you closer to Koalinth Caverns.
Quests
- In the following quests involving the following monsters, players who are on
the appropriate step will receive credit if they die while attempting to kill
the monster, but their allies get the kill:
Scureol in Ogre's Might, Quillan Muire in Muire Tomb, and Callilepis in Nisse's
Lair
Hibernia Quests
- Broken Seal should now be able to be completed.
Realm V. Realm - Battlegrounds
- Players who attempt to capture the battleground or merchant keeps for the
experience reward and die will receive the requirement if they are within the
keep region when the lord is killed by their allies.
- Fixed an issue in Murdaigean where the additional banner that would spawn when
Albion controlled the keep would be a Midgard Banner.
Midgard Dungeons
- We fixed a problem with an arachite prelate attacking players with a root
spell through the walls at the entrance of Spindelhalla.
Monster Notes
- The three dragons located in the epic zones should provide more feedback to
players during their encounter to help players developing strategies for the
encounter.
- Ibicus should no longer spawn behind a zone wall.
- The monsters that roam the area by Koalinth Caverns have moved to a new
hunting ground.
- Fixed the Parthelonians so that they will correctly group up and BAF.
Item changes in the frontiers
- The four Summoners in the Summoner's Hall dungeon now have a chance to drop a
Luminescent Abrogo Stone. These stones can be turned in to the NPC's listed
below to receive a Realm Skill Respec. A different type of respec stone is
dropped in Shrouded Isles - see below.
Camelot: Paiton Hazlett - Luminescent Abrogo Stone - Realm Skill Respec
Jordheim: Haili - Luminescent Abrogo Stone - Realm Skill Respec
Tir na Nog: Bretta - Luminescent Abrogo Stone - Realm Skill Respec
- Frontier monsters are now itemized using new class specific random object
generator templates.
Items
- Bards Song now has dexterity instead of empathy.
- The Prismatic Hammer (Midgard) should now have the correct DPS and delay.
- The Runic Ember and the Frozen Soul-shatterer (Midgard) can now be equipped by
Spiritmasters, Runemasters, and Bonedancers.
- The Cath Cloak (Hibernia) now has body resistance 6 instead of duplicate body
resist entries.
- The Bloody Fang (Midgard) should now be the appropriate level.
- All dropped alchemy components are now marked as no sell. Note: these items
did not previously have a sale value. They have been marked as no sell to
prevent players from mistakenly selling them for 0 copper.
- The Malevolent Shield (Midgard) can now be equipped by Healers and Shamans.
- Gloves of Night (Hibernia) may now be salvaged.
- The second body resist entry on the Bracer of the Pious Defender (Albion) has
been changed to energy.
- Wispy Rigid Orm Spine (Midgard) may now be salvaged.
- Particle effects were added to many of the weapons in Dartmoor, Cursed Forest
and Raumarik.
- The Mouldering Moor Boots (Albion) should now drop with the appropriate
level/AF. This does not apply to any drops of this item previous to this patch.
- The Blue Diamond Staff (Midgard) can now be used by Bonedancers.
- The Chain of Suppression (Midgard) now increases suppression as the name
suggests.
- One of the doubled body resist entries on the Worn Jewel Dusted Vest
(Hibernia) has been changed to heat resist.
- The Omni Hunting Boots, Omni Hunting Gauntlets, Omni Warchain Boots, Omni
Warchain Gloves, and Omni Warchain Coif (Midgard) should now have the
appropriate name and icon sorted out correctly.
- The Ceremonial Robe (Hibernia) can now be salvaged.
- Troll Hide Sleeves (Albion) can now be dyed.
- Silverwolf Sleeves (Midgard) now give a bonus to piety in place of
intelligence.
SHROUDED ISLES WORLD NOTES
- We have revisited many of the monsters of Iarnwood and lowered their
aggressiveness and their attack radius in order to compensate for the low
visibility in the zone. Players should not be attacked my monsters they were
unable to see often as was previously possible. The area is still dangerous, but
it should be much easier to navigate safely around the wildlife.
Major Changes to Ancestral Secrets Quest
The long awaited changes to the Ancestral Secrets quest in Midgard are finally
here. Here's what we did to allow all players a chance to get the coveted Beaded
Resisting Stones as well as the other random rewards. We have made the quest
Ancestral Secrets repeatable. If you have already completed the quest once you
may go back to Ota Yrling in Aegirhamn and get it again. The rewards are still
given out randomly after you are teleported by Jaklyr, and you may only get each
random reward once. Once you have all three random rewards, Ota will no longer
give out the quest. The standard rewards for the quest have not changed. Players
that complete the quest two or more times will not be offered the standard
rewards at the end of the quest. Instead they will receive a small amount of
experience and a decent amount of gold.
Other important changes to this quest:
- The Ancestral Keeper's level has been raised. Taking a few friends with you is
advised.
- The Beaded Resisting Stones are now flagged NO TRADE because everyone now has
the chance to get the Necklace for themselves.
There is an Albion and a Hibernian version of this quest. The Albion version is
called The Lost Stone of Arawn and begins with Honayt'rt in Wearyall Village.
The Hibernian version is called The Lost Seed and begins with Terod in
Droighaid. Each quest offers a version of the Beaded Resisting Stones as well as
the other two random rewards.
Hibernian Quests:
Krazckz will now offer players a choice of rewards for finishing the quest
"Corruptors, Botonids and Trade." If you have already completed the quest and
would like to choose a something different, bring your old reward back to
Krazckz and he will exchange it one time.
Monsters
- Albion: Xanxicar in the Crystal Cave will no longer spam his stomping message.
Also his defense has been lowered slightly.
- Albion: All ogres are now a part of the Children of Orylle faction and will
automatically be aggressive to all players.
- Midgard: Iarnvidiur should now take slightly more damage from attacks.
Albion Dungeons
- Krondon: The oozes of Krondon have burrowed another way out of the dungeon.
Players can now use this as a secondary entrance and exit point for the dungeon
which will avoid the ogres guarding the main entrance.
Midgard
- Urlo the spellcraft merchant in Agerirhamn has moved from outside on the ledge
to inside by his fellow merchants.
- Old Matriarch's healing has been toned down.
Item changes in the epic dungeons
- Monsters in Caer Sidi, Tuscaran Glacier and Galladoria now have a chance at
dropping a single line respec stone. Note that non boss monsters have a
significantly different drop rate than named boss monsters. These stones can be
turned in to the following NPC's:
Albion: Mae Oswy - Humberton Castle
Midgard: Hjortr - Vasudheim
Hibernia: Ita - Mag Mell
- The jewelry drops in the epic dungeons (Caer Sidi, Tuscaran Glacier and
Galladoria) have received an increase in imbue points.
Items
- The magic bonuses on the Blackened Arcanium Crescent (Albion) have been
modified to be more reaver appropriate. The magic bonuses are now: +flexible 4,
+parry 4, +hitpoints 60, +piety 15.
- The Light Walker's Blade (Hibernia) should now have a particle effect that
fits correctly.
- The Obsidian Bastard Sword, Obsidian War Hammer, Obsidian Great Sword, and
Obsidian Great Spiked Hammer (Midgard) should now increase the correct weapon
skill.
- The Dread bone Great Hammer (Midgard) should now look like a hammer instead of
an axe.
- The Nature's Blessed Cudgel (Hibernia) has a different proc attached that
should not interfere with the spells of the weapon's intended class.
- The unique items from Durval (Albion) should now be set to the appropriate
level when dropping. Note that this does not apply to objects received from
Durval before this patch.
- Sys'sro's Robes of Substance (Albion) can now be dyed.
- Brungar's Slasher (Midgard) no longer increases the slash skill. In addition,
the magic bonuses have been increased to the appropriate level for the item.
- The Seething Frostbound Axe (Midgard) has a different proc attached that
should no longer interfere with the spells of the weapon's intended class.
- The drop rate for Old Matriarch (Midgard) is now set appropriately for the
encounter.
- The Sacristan Coward's Belt (Albion) should now have the appropriate inventory
icon.
- The Rift (Midgard) should now drop items as intended.
- Thuxra's Rooty Staff (Hibernia) has been renamed to Thuxra's Rooty Spear and
Thuxra's Twiggy Staff has been renamed to Thuxra's Twiggy Spear.
- The second body resist entry on the Smiting Pendant (Albion) has been changed
to spirit.
- The drop rate for the garran treant seedlings that are part of the Cuinn
encounter in Hibernia have been adjusted to the appropriate level.
- The Gilded Songster's Vest, the Blessed One's Leggings, and the Songsung
Leggings (Albion) can now be dyed by the appropriate dye type.
- Shadow Walker's Blade now has the correct particle effect.
- The lathe in Bjarken has been moved to a more appropriate location.
- The alchemy table in Gothwaite Harbor has been moved t a more appropriate
location.
- The Verdant Scythe (Hibernia) has a different proc attached that should not
interfere with the spells of the weapon's intended class.
- The Krrzck guardians and the Krrzck warlocks (Hibernia) will now drop more
level appropriate treasure.
- Krrkxrx will no longer drop items when it is killed. This mob is a quest NPC
and was not intended to be killed for loot.
- In Caer Sidi, there were two drops called "Emerald Encrusted Ring." One of
those items fits in the waist slot, and the name has been changed to Emerald
Encrusted Belt, as originally intended.
- The new versions of Xaga's Tethered Staff and Xaga's Enshrouded Staff
(Hibernia) should now have the same particle effects as the old versions.
- The Mace of the Valiant and the Bladed Crystal Rapier (Hibernia) had the
+valor skill replaced with bonuses that are more useful for champions.
- The Ebonynight Void Belt (Albion) and the Ebonynight Spirit Belt have been
renamed to bracelets as intended.
- The Mammoth Lined Leggings (Midgard) can now be salvaged.
- The Flayed Skin Necklace (Albion) should now display as a necklace in a
player's inventory.
- The Rapier of the Otherworld (Albion) has been renamed to Dirk of the
Otherworld to correctly reflect the weapon model.
- The common cash loot item "scimitar cat pelt" has been renamed to "scimitar
cat hide", to avoid confusion with the "Scimitar Cat Pelt" that is turned in as
a bounty quest item.
- The Darkened Vine Cloak can now have an emblem applied.
- The furry urchin cape, furry urchin shroud, and furry urchin mantle (Albion)
can now be dyed and have an emblem applied.
- Shambler's War Hammer (Midgard) should now have +1 hammer, and +2 crush
resist.
- The Mace of Aid (Albion) now increases piety instead of the +crush skill.
- The Blood Spire Cloak can now be dyed.
- The common cash loot item "skimmer skin" has been renamed "ragged skimmer
skin" to avoid confusion with the "Skimmer Skin" that is turned in as a bounty
quest item.
- The Shadowed Blackthorn Cloak, Phosphorescent Cloak, and Verdant Cloak
(Hibernia) can now have an emblem applied.
- The Bladed Fang (Midgard) should now have the correct DPS.
- Sterkvill (Midgard) can now be salvaged.
- Nokkvi's Mauler (Midgard) should now proc as intended.
- The Darkened Defender (Hibernia) can now be salvaged.
- Magister Kurgol's Vest (Midgard) now increases piety instead of intelligence.
- The Braided Ivory Cloak can now have an emblem applied.
- Agmundr's Foe Hammer (Midgard) now has a particle effect that fits a bit
better than previously.
- All of the Tab'Fren series of staves in Albion should have the appropriate
particle effect attached.
- Durval's Staff of Blindness (Albion) should now have the correct DPS.
- Grrar's Cloak of Evasion (Albion) can now have an emblem and dye applied.
- The particle effect should fit correctly on the following staves:
Runed Mammoth Bone, Griffon Bone Staff, Call of the Griffon Staff, Empyrean
Runewalkers Staff, Lord of Niflheim Staff, and Empyrean Bonewalker's Staff, in
Midgard
Staff of the Dragon Lich, Staff of the Weary Mind, Staff of the Thunder Swarm,
Eye of the Hellfires, and Dark Staff of the Construct, in Albion
COOPERATIVE SERVER NOTES
- The hard to target lifeless scouts at Caer Hurbury have been moved.
- Lowered the aggro range of the tormented knights guarding Caer Erasleigh.
- The Rock Giant Shamans inside Caer Benowyc should no longer cast at people
outside the keep.
- Bledmeer Faste has had its difficulty increased.
- The encounters at Glenlock Faste, Hlidskialf Faste and Nottmoor Faste have had
their difficulty increased.
- The bosses of the Relic Keeps will now drop more Glowing Dreaded Seals then
before.
TRADESKILL NOTES
- The higher level material stores (materials 6-10) now carry the essential
tools for crafting.