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Dark Age of Camelot
Version 1.63 Release Notes
June 24, 2003
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DARK AGE OF CAMELOT: FOUNDATIONS
With 1.63, Dark Age of Camelot: Foundations makes its debut. This is the
optional housing expansion - you can download it if you wish. For more
information about Foundations, go to www.camelotherald.com/housing/ where
you'll find information about the expansion, including a user's guide, house
descriptions, maps and other invaluable information.
Getting the Foundations Client
In order to install Foundations, you first must install the client. Here is a
list of places where you can find the Foundations client:
- Download. It is approximately 55 megs. Go to www.camelotherald.com/housing
for a list of download locations.
- From the CD included in the July issue of Computer Gaming World (SI Client
Only).
- From the Dark Age of Camelot: Gold Edition (SI Client Only).
There are two different download options for Foundations: a Classic client
version, and a Shrouded Isles version. Obviously, if you have Shrouded Isles,
you must install the Foundations SI client, and vice versa.
Please note that the version of Foundations on the magazine CD and the Gold
Edition CD will require about a 15mb patch when you first launch the game
after installing. The magazine and Gold Edition CDs are for the SHROUDED ISLES
CLIENT ONLY. If you have classic Camelot, you'll have to download the
Foundations Classic client.
NEW THINGS AND BUG FIXES
- Added extended delve descriptions for all spells.
- Fixed a bug in delve where most '%' symbols weren't displaying properly.
- Fixed a bug where the sell value of Unique Items greatly decreased after
zoning the first time after they were found.
- Fixed a bug with the /clock displaying the wrong times for noon and
midnight.
- The Unique Object Generator focus staff drops should no longer be a "xxxxx
Focus Staff" unless there is a focus bonus on the object. The generic name for
the staves has been changed to "Invoker's Staff."
- We have expanded the /ignore command to filter out more messages from anyone
on your ignore list. In addition to the text that it used to block, it will
now block:
/yell
/yell
Chat Group
Guild Chat
Alliance Chat
Officer Chat
Emotes (/bow and /em )
CRAFTING NOTES
We've decided to remove some of the extra steps required in crafting items.
The purpose of these changes is not to decrease the overall concept of time,
or coin, that goes into these tradeskills, but to remove some of the extra
possible frustration of the added layers that they create.
With this we have "flattened" Weaponcraft and most of Armorcraft. Flattening
is the process in which we remove the extra steps needed to make a final
recipe. Previous to this, if you wanted to make a weapon, you had to make two
sub-components first, then combine them to make the final weapon. Now, you
simply use the same amount of total materials that you would have making the
sub-combines, and the same overall amount of time... but you fire off a single
recipe. No more 100% quality hilts, just to get a 94% final weapon.
In Armorcraft, we've removed the need to create studs, wires, scales, and
strapping (this also includes the various studded recipes in Albion
Tailoring). We've replaced them with the best equivalent amount of raw
materials, erring on the smaller side. This will cause the costs of the armors
to change a minor amount, but nothing on a grand scale. And yes,
Armorcraft still requires Tailoring components. Please note that this change
will cause a slight variance in the costs from what you are used to, but not
by much.
Also, you will notice that most of the recipes in Weaponcraft, Armorcraft,
Tailoring, and Fletching will now show you the level of the item that is
created from said recipe, when you delve them. As we continue moving forward,
we will continue trying to add more useful information to help the crafter do
his job.
Other crafting notes
- Flattened the recipes for Weaponcraft and Armorcraft in all three realms,
and Tailoring in Albion
- Added level values to most of the recipes in Weaponcraft, Armorcraft,
Tailoring, and Fletching for all three realms.
- Added Woodworking recipes that allows for the ability to create smaller, or
larger, versions of various pieces of furniture for housing.
CLASSIC CAMELOT WORLD NOTES
Classic/SI - Guild track quest rewards, except for the epic quest armors, have
been upgraded to Shrouded Isles standards in bonus points, except in a few
rare instances where the item was at or above the desired bonus point value
already. No object was decreased in bonus points.
We have added guild bounty point merchants to coincide with the bounty
merchants in the capital cities and expansion starting cities. The NPC names
are as follows:
Camelot:
Torrence Edelmar
Elenya Edelmar
Luce Edelmar
Daniel Edelmar
Alexander Edelmar
TirNaNog:
Kindara
Ansdar
Gandralla
Aileithe
Agheth
Jordheim:
Torig
Elaran
Aglanar
Caer Gothwaite:
Samuel Kriston
The Grove of Domann:
Elkrin
Aegirhamn:
Ankha
Albion Quests
- Lady Nimue will now spawn in the following locations for the times listed
below.
Avalon Marsh - NIGHT ONLY spawn.
Camp Forest - DAY ONLY spawn.
Snowdonia - DAY ONLY spawn.
Midgard Quests
- Thorgil's Daughter - The tomte Rygnol has been moved back to the
Executioner's Room.
- Wisdom of Time: Gashir - The bug causing the Priestess of Gashir and her
Elves to blink when players approach them has been fixed.
Albion Dungeon Notes
- Keltoi Fogou: Beven is no longer charmable.
Albion Monsters
- Hunter Kenwin and Guardian Aron at Campacorentin Station now give Kill
Tasks.
Midgard Monsters
- Raumarik Revenant now has his damage table set correctly. He will also no
longer heal himself when hitting a player wearing a breastplate dropped by
Legion.
Hibernia Monsters
- Word has it that the Meruchas have been appearing more frequently by the
water in Connacht.
Item Notes
- The Omni Bloodhide Robe (Albion) can now be dyed.
- The Omni Bloodhide Gloves and Omni Bloodhide Boots (Midgard) should now be
named properly for the slot in which they equip.
- The 80% quality items intended for salvage purposes will now drop as 89%
quality items.
- The Midgard small training shield now has the correct speed.
- Bonedancers can now equip the Vest of the Diabolic.
- The Obsidian Longsword (Midgard) can now be traded to other players.
- The Forked Mephit Tail (Hibernia) now increases blunt instead of crush.
- The Ebony Arms of the Corrupt (Albion) now increases energy resist in place
of a duplicate body resist.
- The class restrictions on the Manaweave Ring (Albion) have been removed.
- Muryan tricksters in Albion should now be dropping level appropriate items.
- The Vindicator set of staves from Cursed Forest should now have particle
effects.
- The Fallen Archer's Dagger (Albion) will no longer drop. It has been
replaced with a new item, the Felled Archer's Dagger, that uses the proper
model. The original version will remain as-is for players who already possess
one.
- The Stoic Defender (Hibernia) can now be salvaged.
- Shadowhands Gloves (Albion) can now be dyed.
- The Hibernia version of the Gossamer Soultourn Sleeves will now salvage for
a lower value. The salvage value was inadvertently set too high on this item.
- The following items that were spiritmaster and runemaster only are now set
to allow bonedancers: Twisted Evil Emerald Scepter, Twisted Evil Ruby Scepter,
Twisted Evil Sapphire Scepter, Twisted Evil Diamond Scepter, Snow Crystal
Runecarver's Staff, Snow Crystal Summoner's Staff, Darkened Staff of
Hoarfrost, Suppressor's Staff of Hoarfrost, Regal Lupine Staff, Royal Lupine
Staff, Icebound Effluvium Staff of Runes, and Icebound Effluvium Staff of
Summoning.
- The Prismatic Studded Gloves (Midgard) should now have the proper AF.
- The Ember Necklace (Midgard) should now be the proper level.
- The Elven Arrows and Barbed Elven Arrows (Albion) will now stack to 100.
- Skull-embossed Gauntlets (Albion) should now salvage.
- The Huntsman's Jerkin (Midgard) can be dyed with the appropriate dye type.
- Deathrune Robes (Albion) can be dyed with the appropriate dye type.
- All store-bought focus staves should now salvage.
- The rust colored dyepot is now called "rust colored cloth dye."
- The Brimstone Breastplate (Midgard) now has the proper magic bonus. Note
that this change will not retroactively update for players who already possess
this item. The change only affects future "drops" of this one-time drop item.
- The Mephit Wing (Hibernia) can now be equipped in the cloak slot.
- Robes of Regalia (Hibernia) can now be salvaged.
- The required level for the weapon rewards in Ancestral Secrets (Midgard),
Lost Seeds (Hibernia), and Lost Stone of Arawn (Albion) has been lowered to
level 48.
- Faded Sleeves (Albion) now look like studded armor instead of leather.
- The parthelonians in the frontiers should now drop only common loot and ROG
magic loot, while the parthelonians in Cursed Forest should now only drop
common loot and the handmade magic loot they've always had.
SHROUDED ISLES WORLD NOTES
Midgard Quests
- Gem of the Dwarven King - Players may now only use Longbeard's Necklace in
the area where they locate the box containing the Gem of the Dwarven King.
Players trying to use the necklace outside of that area will receive a message
that they cannot use the necklace.
Midgard Dungeon Notes
- Trollheim: We have reenabled "Bring A Friend" inside this dungeon to
pre-1.62 levels.
Monster Notes
- Dungeons and outdoors: Particle effect based monsters such as water
elementals and blobs will now scale properly on the fly. Water elementals will
grow during rainstorms and shrink when the storms have passed. Certain types
of blobs that split in two when they suffer a particularly devastating attack
will now properly change scale on the fly.
Albion
- Master Reginald the Rogue trainer in Caer Gothwaite is now a Saracen rather
then an Avalonian
Items Notes
- The cold cervideth shroud (Hibernia) can now be equipped.
- Kvasir's Sword of Blight and Hjalmar's Thorned Bow (Midgard) can now be dyed
with weapon enamels.
- The Robes of the Severed Soul (Albion) has been renamed to Vest of the
Severed Soul.
- Tuscar's Runed Buckler (Midgard) now increases energy resist in place of a
second heat resist entry.
- The Choker of Catlike Quickness (Hibernia) has been renamed to Choker of
Catlike Acuity.
- Luso's Claws (Midgard) should now be set to the correct DPS.
- The Death Shroud (Hibernia) should now equip in the cloak slot.
- The Vest of the Gravewalker (Albion) now increases matter resist in place of
a duplicate body resist entry.
- Steinvor's Sturdy Axe (Midgard) has a different particle effect that fits a
little better than the previous one.
- Players should now be able to trade the gem rewards from the Malignant
Creatures quest in Albion.
- Mammoth Lined Leggings (Midgard) can now be dyed.
- Weno'iak's Chain Leggings (Albion) now increase enhancements instead of
augmentation.
- Weno'iak's Chain Mittens (Albion) will now increase stats correctly.
- The Vine Covered Scythe (Hibernia) had the haste proc replaced with a life
tap proc.
- Ancient Brass Longsword - procs a minor vitality drain
- Ancient Brass Cudgel - indendiary pyre (fire DD)
- Ancient Brass Rapier - electrical DD
- Ancient Brass Pike - mana DD
- Ancient Brass Lochaber Axe - mana DD
- Ancient Brass Lucerne Hammer - mana DD
- Ancient Brass Battlehammer - fire DD
- Ancient Brass Two-Handed Sword - stamina heal
- Ancient Brass-Tipped Whip - damage shield
- Ancient Brass-Shod Staff - fire DD
- Ancient Brass-Shod Quarterstaff - minor vitality drain
- Ancient Brass Scythe - Protective Aura of Flame (damage shield)
- All weapons for the The Lost Seed quest in Hibernia have had procs added to
them.
- Claidheamh falcata - Minor vitality drain
- Birrag Cuaille mace - Incindiary Pyre
- Cuinnsear dagger - void DD
- Ailm Darach spear - ice DD
- Bruais Creigeir shillelagh - Incindiary pyre
- Ard-Ennoilys sword - damage shield
- Corran scythe - dark DD
- Caorrunn Calbh staff - Fire DD
- Gneiss (Hibernia) should now drop 95% quality items. This will only apply to
future drops after this patch. Any items from Gneiss before this patch will
not retroactively update.
- The spell charge on the Ancient Spore Cluster's Cloak (Hibernia) has been
changed from an endurance regen.
- The spell charges on the Olcasgean Root Drum, Olcasgean Root Lute, and
Olcasgean Root Flute (Hibernia) has been changed so as not to interfere with
any of the bard's music spells.
- The skelks in World's End will no longer drop small amounts of copper.
Itemized as an "animal" this mob should not be dropping cash at all.
- The Insidious Samn's Eye (Hibernia) no longer has 2 separate cold resists
listed.
- The Tab'fren series of staves in Albion have new models and particle
effects.
- The Braided Ivy Staff (Hibernia) has a new model.
- The Cold's Touch Staff (Albion) now has a particle effect.
- The Guthlac Great Shield (Midgard) has a new model.
Cooperative Server Object Notes
- The Glowing Dreaded Seal now stacks to 10.
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Dark Age of Camelot
Version 1.63B Release Notes
June 25, 2003
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IMPORTANT CRAFTING NOTE
Attention all crafters in possession of old straps, scales, studs, and wires:
you will now find in your crafting recipe list a new recipe, one that simply
converts your unusable components and turns them into another component. This
new component will sell for 98% of the cost of the original ingredients. Please
note that these conversion recipes are temporary, and will not last forever. So
convert your old components as soon as possible!
This change was necessary to give crafters a way to convert into cash their
now-unnecessary stores of ingredients, as we are phased out the use of straps,
scales, studs, and wires in version 1.63.
NEW THINGS AND BUG FIXES
- We've replaced the spell resist graphic (the "hand") with a more generic
effect that is less intrusive and won't be confused with a normal spell effect.
- Making hotbar buttons out of command window buttons should now work.
- The leader of the chat group will now be displayed at the end of a "/cg who"
list.
- In the 1.63 patch notes, we said "We have added guild bounty point merchants
to coincide with the bounty merchants in the capital cities and expansion
starting cities. The NPC names are as follows (insert list of names)." This note
was a bit premature, and those merchants are not yet active. To re-emphasize -
you currently cannot use GBP to pay rent on the live servers, only Personal
bounty points on a house that you personally own or a guild house where you are
guild rank 0.
- The following housing decorations were incorrectly priced and now cost 10 gold
apiece:
* The tall shrubbery garden item.
* The holly shrubbery garden item.
* A holly hedge.
FOUNDATIONS WORLD NOTES
The following lots are now working correctly:
Albion
- Lot 100 in Oakwick
Midgard
- Lot 1749 in Raisgill
- Lot 1984 in Middleton
- Lot 1997 in Ashmere
Hibernia
- Lot 3400 in Glantane
WORLD NOTES
- Midgard: Aiesill has returned to his post in Jordheim.
- Co-operative server and PvP servers: the Medallion Master in Tir Na Nog will
now correctly sell a "Medallion of Midgard Hearth Passage" in addition to the
other ports available.
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Dark Age of Camelot
Version 1.63B Release Notes
June 25, 2003
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NEW THINGS AND BUG FIXES
- Fixed a bug where permissions from one house would show the permissions from a
previous house whose permissions were viewed, and then update the server with
the invalid set of permissions.
- Fixed a bug where selling some stackable objects resulted in an erroneous
message that the object was unsellable. Crafters would have run into this
problem more than any other class as they sell their stacks of converted studs,
etc. You can now sell these objects.
- Fixed a display problem where consignment merchants in housing zones would not
show more than 37 items in their store list. The objects were actually there,
but they were not displayed.
- Fixed a couple of housing-related windows to better display long guild names.