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Rejuvenation

Minor Heal

Heals target for a very small amount of health. Casts quickly and uses little power.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
1 Minor Rejuvenation Friend 2.2s/0/0s 2000 range 6 h 1
3 Minor Regeneracy Friend 2.2s/0/0s 2000 range 11 h 2
5 Minor Relief Friend 2.2s/0/0s 2000 range 16 h 3
8 Minor Restoration Friend 2.2s/0/0s 2000 range 23 h 4
11 Minor Recuperation Friend 2.2s/0/0s 2000 range 31 h 5
14 Minor Renewal Friend 2.2s/0/0s 2000 range 38 h 6
18 Minor Revival Friend 2.2s/0/0s 2000 range 48 h 8
23 Minor Resuscitation Friend 2.2s/0/0s 2000 range 60 h 9
29 Minor Reviction Friend 2.2s/0/0s 2000 range 75 h 11
37 Minor Refection Friend 2.2s/0/0s 2000 range 95 h 14
47 Minor Refocillation Friend 2.2s/0/0s 2000 range 119 h 17

Heal

Heals target for a small amount of health. Uses little power.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
4 Regeneracy Friend 2.8s/0/0s 2000 range 26 h 4
6 Relief Friend 2.8s/0/0s 2000 range 36 h 5
9 Restoration Friend 2.8s/0/0s 2000 range 50 h 7
12 Recuperation Friend 2.8s/0/0s 2000 range 65 h 9
16 Renewal Friend 2.8s/0/0s 2000 range 85 h 11
21 Revival Friend 2.8s/0/0s 2000 range 109 h 14
27 Resuscitation Friend 2.8s/0/0s 2000 range 138 h 18
31 Reviction Friend 2.8s/0/0s 2000 range 158 h 20
36 Refection Friend 2.8s/0/0s 2000 range 183 h 23
46 Refocillation Friend 2.8s/0/0s 2000 range 231 h 29

Minor Group Heal

Heals every member of the group for a small amount of health.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
15 Angelic Commendation Group 3.0s/0/0s 2000 range 33 h 9
25 Angelic Benediction Group 3.0s/0/0s 2000 range 53 h 13
35 Angelic Blessing Group 3.0s/0/0s 2000 range 73 h 16
45 Angelic Approbation Group 3.0s/0/0s 2000 range 93 h 19

Resurrection

Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
10 Revive Corpse 4.0s/0/0s 1500 range Target is resurrected with 0% power and 10% health. Variable

Cure Poison

Attempts to cure target of all poisons.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
3 Cure Poison Friend 3.2s/0/0s 1500 range 6%

Cure Disease

Attempts to cure target of all disease.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
7 Cure Disease Friend 3.2s/0/0s 1500 range 6%

Arawn's Fire (Rejuvenation Spec)

Damage over Time

Inflicts damage to the target repeatedly over a given time period.

Notes: Can be cast while moving.
Level Name Target Cast/Duration/Recast Range Effect Cost
5 Flickering Embers Enemy Instant/9s/15s 700 range 1/pulse (Heat) 3
10 Smoldering Embers Enemy Instant/9s/15s 700 range 3/pulse (Heat) 6
16 Heated Embers Enemy Instant/9s/15s 700 range 4/pulse (Heat) 10
23 Molten Embers Enemy Instant/9s/15s 700 range 6/pulse (Heat) 13
30 Flaming Embers Enemy Instant/9s/15s 700 range 9/pulse (Heat) 19
39 Bursting Embers Enemy Instant/9s/15s 700 range 12/pulse (Heat) 25
48 Incinerating Embers Enemy Instant/9s/15s 700 range 15/pulse (Heat) 32

Snare

Target moves slower for the spell's duration.

Notes: Can be cast while moving.
Level Name Target Cast/Duration Range Effect Cost
6 Fiery Grasp Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 7
12 Fiery Tangle Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 10
20 Fiery Wrap Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 13
28 Fiery Leglock Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 16
37 Fiery Grapple Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 19
46 Fiery Stranglehold Enemy Instant/5s unbreakable 15s breakable 500 range Snare (Heat) 22

Damage (Pulse, Focus)

Repeating direct damage spell that increases in damage per tick over a period of time.

Notes: Ticks every 1.5 seconds for 16 seconds; damage increases in 35% increments up to 250%.
Level Name Target Cast/Duration Range Effect Cost
1 Arawn's Singe Enemy 2s/16s 1500 range 5/pulse (Heat) 1 & 1 pulse
4 Arawn's Heat Enemy 2s/16s 1500 range 12/pulse (Heat) 2 & 1 pulse
9 Arawn's Sparks Enemy 2s/16s 1500 range 22/pulse (Heat) 6 & 3 per tic
15 Arawn's Embers Enemy 2s/16s 1500 range 45/pulse (Heat) 8 & 3 per tic
21 Arawn's Flare Enemy 2s/16s 1500 range 65/pulse (Heat) 10 & 5 per tic
26 Arawn's Pyre Enemy 2s/16s 1500 range 85/pulse (Heat) 13 & 6 per tic
31 Arawn's Blaze Enemy 2s/16s 1500 range 105/pulse (Heat) 15 & 7 per tic
37 Arawn's Fire Enemy 2s/16s 1500 range 130/pulse (Heat) 18 & 8 per tic
47 Arawn's Inferno Enemy 2s/16s 1500 range 169/pulse (Heat) 25 & 11 per tic

Damage and Snare (AOE Focus)

Repeating direct damage spell that increases in damage per tick over a period of time. Damage done is of the spell's given damage type. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius and does less damage the further away targets are from the spell's center. Caster cannot do anything else while spell is in effect.

Notes: Ticks every 2 seconds for 32 seconds; damage increases in increments of 50% to a maximum of 400%.
Level Name Target Cast/Duration Range/Radius Effect Cost
9 Lava Spate Enemy 2s/1s pulse 1500 range/350 radius 2/pulse & 60%/3s Snare (Heat) 1 + 1/pulse
14 Lava Flux Enemy 2s/2s pulse 1500 range/350 radius 11/pulse & 60%/3s Snare (Heat) 4 + 2/pulse
19 Lava Torrent Enemy 2s/3s pulse 1500 range/350 radius 16/pulse & 60%/3s Snare (Heat) 12 + 3/pulse
25 Lava Inundation Enemy 2s/4s pulse 1500 range/350 radius 25/pulse & 60%/3s Snare (Heat) 16 + 4/pulse
32 Lava Deluge Enemy 2s/5s pulse 1500 range/350 radius 36/pulse & 60%/3s Snare (Heat) 21 + 5/pulse
40 Lava Barrage Enemy 2s/6s pulse 1500 range/350 radius 43/pulse & 60%/3s Snare (Heat) 26 + 6/pulse
50 Lava Avalanche Enemy 2s/7s pulse 1500 range/350 radius 60/pulse & 60%/3s Snare (Heat) 32 + 7/pulse

Damage and Snare (Focus)

Repeating direct damage spell that increases in damage per tick over a period of time. Damage done is of the spell's given damage type. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range.

Notes: Ticks every 2 seconds for 32 seconds; damage increases in increments of 50% to a maximum of 400%.
Level Name Target Cast/Duration Range Effect Cost
3 Blazing Flow Enemy 2s/32s 1500 range 12/pulse & 50%/3s Snare (Heat) 1 + 1/pulse
6 Blazing Stream Enemy 2s/32s 1500 range 19/pulse & 50%/3s Snare (Heat) 2 + 2/pulse
10 Blazing Flux Enemy 2s/32s 1500 range 30/pulse & 50%/3s Snare (Heat) 5 + 3/pulse
13 Blazing Current Enemy 2s/32s 1500 range 44/pulse & 50%/3s Snare (Heat) 7 + 5/pulse
20 Blazing Wave Enemy 2s/32s 1500 range 58/pulse & 50%/3s Snare (Heat) 9 + 8/pulse
29 Blazing Surge Enemy 2s/32s 1500 range 72/pulse & 50%/3s Snare (Heat) 14 + 11/pulse
38 Blazing River Enemy 2s/32s 1500 range 86/pulse & 50%/3s Snare (Heat) 17 + 15/pulse
49 Blazing Flood Enemy 2s/32s 1500 range 100/pulse & 50%/3s Snare (Heat) 25 + 20/pulse

Resurrection (Monster)

Resurrects a dead, friendly target as a horrible monster. Monster form has a pulsing AE DoT effect.
Level Name Target Cast/Duration Range Effect Cost
41 Reanimate Corpse Friend 4s/20s 1500 range DoT: 12s duration / 6s freq Variable

Damage (Focus)

Repeating direct damage spell that increases in damage per tick over a period of time. Deals the listed damage to the target per pulse. This spell is uninterruptable by ranged attacks. Caster may not do anything else while spell is in effect.

Notes: Ticks every two seconds for 32 seconds; damage increases in 100% increments up to a maximum of 700%.
Level Name Target Cast/Duration Range Effect Cost
36 Glistening Blaze Enemy 2s/32s 1500 range 90/pulse (Heat) 24 + 16/pulse
42 Whirling Blaze Enemy 2s/32s 1500 range 104/pulse (Heat) 29 + 22/pulse
48 Torrential Blaze Enemy 2s/32s 1500 range 120/pulse (Heat) 31 + 24/pulse

Debuff (Effectiveness Focus and Snare)

Debuffs the effectiveness of the target and slows its movement. Caster may not do anything else while spell is in effect.
Level Name Target Cast Range Effect Cost
7 Afflict Movement Enemy 3s 1500 range 5% (Heat) 1 + 1/pulse
11 Aggrevate Movement Enemy 3s 1500 range 8% (Heat) 3 + 2/pulse
21 Hinder Movement Enemy 3s 1500 range 12% (Heat) 11 + 3/pulse
27 Lacerate Movement Enemy 3s 1500 range 16% (Heat) 17 + 4/pulse
33 Agonize Movement Enemy 3s 1500 range 20% (Heat) 22 + 5/pulse
41 Torment Movement Enemy 3s 1500 range 22% (Heat) 26 + 6/pulse
49 Destroy Movement Enemy 3s 1500 range 25% (Heat) 31 + 7/pulse

Enhancement

Shield (AF)

Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
1 Aura of Shielding Friend 3.0s/0/0s 1000 range 12 af 1 conc
5 Greater Aura of Shielding Friend 3.0s/0/0s 1000 range 15 af 2 conc
10 Aura of Defense Friend 3.0s/0/0s 1000 range 20 af 4 conc
16 Greater Aura of Defense Friend 3.0s/0/0s 1000 range 26 af 6 conc
22 Aura of Guarding Friend 3.0s/0/0s 1000 range 32 af 8 conc
31 Greater Aura of Guarding Friend 3.0s/0/0s 1000 range 41 af 11 conc
42 Aura of Deflection Friend 3.0s/0/0s 1000 range 52 af 15 conc

Buff (Strength)

Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
3 Blessed Strength Friend 3.0s/0/0s 1000 range +12 Str 1 conc
7 Blessed Potency Friend 3.0s/0/0s 1000 range +15 Str 3 conc
14 Blessed Power Friend 3.0s/0/0s 1000 range +21 Str 5 conc
20 Holy Strength Friend 3.0s/0/0s 1000 range +26 Str 7 conc
30 Holy Potency Friend 3.0s/0/0s 1000 range +34 Str 11 conc
41 Holy Power Friend 3.0s/0/0s 1000 range +42 Str 15 conc
50 Holy Might Friend 3.0s/0/0s 1000 range +50 Str 19 conc

Buff (Dexterity)

Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
8 Blessed Dexterity Friend 3.0s/0/0s 1000 range +16 Dex 3 conc
13 Blessed Agility Friend 3.0s/0/0s 1000 range +20 Dex 5 conc
19 Blessed Coordination Friend 3.0s/0/0s 1000 range +25 Dex 7 conc
28 Holy Dexterity Friend 3.0s/0/0s 1000 range +32 Dex 18 conc
38 Holy Agility Friend 3.0s/0/0s 1000 range +40 Dex 14 conc
48 Holy Coordination Friend 3.0s/0/0s 1000 range +48 Dex 18 conc

Buff (Constitution)

Increases the target's Constitution, which will cause it to be able to take more damage.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
6 Blessing of Health Friend 3.0s/0/0s 1000 range +14 Con 2 conc
11 Benison of Health Friend 3.0s/0/0s 1000 range +18 Con 4 conc
15 Benediction of Health Friend 3.0s/0/0s 1000 range +22 Con 5 conc
24 Blessing of Fortitude Friend 3.0s/0/0s 1000 range +29 Con 8 conc
33 Benison of Fortitude Friend 3.0s/0/0s 1000 range +36 Con 16 conc
43 Benediction of Fortitude Friend 3.0s/0/0s 1000 range +44 Con 16 conc

Chthonic Accretion (Enhancement Spec)

Absorb

Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
25 Buffer of Steam Self 3s/20 min/0s 15% 12
32 Buffer of Fire Self 3s/20 min/0s 20% 17
41 Buffer of Magma Self 3s/20 min/0s 25% 22
49 Buffer of Lava Self 3s/20 min/0s 30% 29

Shield (AF)

Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
7 Kindled Shield Self 3s/20 min/0s +36 5
12 Kindled Guard Self 3s/20 min/0s +68 9
17 Kindled Barrier Self 3s/20 min/0s +94 11
26 Molten Shield Self 3s/20 min/0s +136 15
33 Molten Guard Self 3s/20 min/0s +165 18
43 Molten Barrier Self 3s/20 min/0s +250 22
50 Molten Barricade Self 3s/20 min/0s +360 26

Damage Shield

Anyone that hits the target with a melee attack is damaged by this protective shield.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
6 Diabolic Thorns Friend 2s/20 min/0s +1.2 0
13 Diabolic Spurs Friend 2s/20 min/0s +1.8 0
18 Diabolic Briars Friend 2s/20 min/0s +2.2 0
25 Diabolic Spines Friend 2s/20 min/0s +2.9 0
34 Diabolic Spikes Friend 2s/20 min/0s +3.7 0
44 Diabolic Stakes Friend 2s/20 min/0s +4.6 0

Buff (Strength/Constitution)

Increases the target's Strength and Constitution, which will cause it to be able to carry more weight, as well as to both do more damage in melee combat and to be able to take more damage before dying.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
5 Chthonic Vigor Self 2s/20 min/0s +21 4
10 Chthonic Strength Self 2s/20 min/0s +24 6
16 Chthonic Fortification Self 2s/20 min/0s +32 8
23 Chthonic Focus Self 2s/20 min/0s +40 11
32 Chthonic Power Self 2s/20 min/0s +52 15
40 Chthonic Force Self 2s/20 min/0s +65 18
50 Chthonic Might Self 2s/20 min/0s +75 22

Buff (Combat Damage)

Target's melee damage per second (DPS) is increased.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
11 Infernal Carve Self 2s/20 min/0s +2.1 3
15 Infernal Cleave Self 2s/20 min/0s +2.9 5
21 Infernal Gouge Self 2s/20 min/0s +4.2 7
27 Infernal Lance Self 2s/20 min/0s +5.4 10
36 Infernal Tear Self 2s/20 min/0s +7.3 12
46 Infernal Slice Self 2s/20 min/0s +9.4 16

Buff (Piercing Magic)

Effectiveness of the target's spells is increased. Against higher level opponents than the target, this should reduce the chance of a full resist. If used against lower level opponents, damage done will go up.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
10 Arawn's Precision Self 3s/20 min/0s 1% 5
20 Arawn's Accuracy Self 3s/20 min/0s 3% 10
30 Arawn's Clarity Self 3s/20 min/0s 5% 15
40 Arawn's Acuity Self 3s/20 min/0s 7% 20
50 Arawn's Cunning Self 3s/20 min/0s 10% 25

Buff Shear Reactionary Proc

Buffs the caster's target with a buff shear reactionary proc.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
25 Accursed Infliction Group 3s/20 min/0s 1200 range 1% 12
30 Accursed Scourge Group 3s/20 min/0s 1200 range 2% 14
35 Accursed Desolation Group 3s/20 min/0s 1200 range 3% 17
40 Accursed Hardship Group 3s/20 min/0s 1200 range 4% 19
45 Accursed Misery Group 3s/20 min/0s 1200 range 5% 22

Damage Shield (Group)

Anyone that hits the target with a melee attack is damaged by this protective shield. Cast upon the caster's group.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
35 Diabolic Fence Group 2s/10 min/0s +3.7 21
45 Diabolic Gate Group 2s/10 min/0s +4.6 29


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