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Battlesongs

Snare

Target moves slower for the spell's duration.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
11 Compel Surrender Enemy 0s/49 seconds/20s 1500 range -40% (Spirit) 7
17 Compel Submission Enemy 0s/59 seconds/20s 1500 range -40% (Spirit) 10
22 Compel Resignation Enemy 0s/8 seconds/20s 1500 range -40% (Spirit) 13
31 Compel Captulation Enemy 0s/24 seconds/20s 1500 range -40% (Spirit) 19
41 Compel Defeat Enemy 0s/41 seconds/20s 1500 range -40% (Spirit) 26

Damage (Instant)

Target takes damage. Damage done is of the spell's given damage type. Spell can be cast during combat.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
2 Warcry Enemy 0s/0/15s 1000 range 9 (Body) 2
4 Battle Whoop Enemy 0s/0/15s 1000 range 15 (Body) 3
7 Warholler Enemy 0s/0/15s 1000 range 26 (Body) 5
12 Battle Shout Enemy 0s/0/15s 1000 range 40 (Body) 8
18 Warshriek Enemy 0s/0/15s 1000 range 61 (Body) 11
26 Battle Scream Enemy 0s/0/15s 1000 range 86 (Body) 16
34 Warbellow Enemy 0s/0/15s 1000 range 111 (Body) 21
43 War Howl Enemy 0s/0/15s 1000 range 139 (Body) 27
44 Battle Howl Enemy 0s/0/15s 1000 range 143 (Body) 28
50 Battle Roar Enemy 0s/0/15s 1000 range 160 (Body) 33

Mesmerise (Instant)

Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This spell can be cast while in combat.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
6 Stunning Shout Enemy 0s/11 seconds/30s 1000 range   (Resist type: Body) 4
15 Disabling Shout Enemy 0s/15 seconds/30s 1000 range   (Resist type: Body) 9
21 Crippling Shout Enemy 0s/18 seconds/30s 1000 range   (Resist type: Body) 13
32 Incapacitating Shout Enemy 0s/24 seconds/30s 1000 range   (Resist type: Body) 20
42 Paralyzing Shout Enemy 0s/29 seconds/30s 1000 range   (Resist type: Body) 27

Speed (Chant)

The movement speed of the caster and his/her group is increased. Does not work in combat.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
3 Simple Song of Travel Group 0s/5 seconds/pulse/8s 2000 range Target speed increase: 144% 0
13 Song of Travel Group 0s/5 seconds/pulse/8s 2000 range Target speed increase: 159% 0
23 Harmonic Song of Travel Group 0s/5 seconds/pulse/8s 2000 range Target speed increase: 174% 0
33 Magnificent Song of Travel Group 0s/5 seconds/pulse/8s 2000 range Target speed increase: 189% 0
43 Heavenly Song of Travel Group 0s/5 seconds/pulse/8s 2000 range Target speed increase: 204% 0

Health Regeneration (Song)

Song that increases the group's rate of health regeneration, reducing downtime between battles. Only one song can be sung at a time.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
1 Simple Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 4 0
10 Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 20 0
20 Harmonic Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 36 0
30 Magnificent Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 52 0
40 Glorious Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 68 0
50 Heavenly Song of Rest Group 0s/5 seconds/pulse/8s 1500 range 84 0

Damage Add (Chant)

Everyone in the caster's group has the given amount of damage added to each melee swing.

Notes: Some spells in this line also increase target's melee attack speed.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
5 Chant of the Brawl Group 0s/5 seconds/pulse/8s 1500 range 1.8 DPS 0
9 Chant of the Fight Group 0s/5 seconds/pulse/8s 1500 range 2.6 DPS 0
14 Chant of the Charge Group 0s/5 seconds/pulse/8s 1500 range 3.6 DPS 0
19 Chant of the Battle Group 0s/5 seconds/pulse/8s 1500 range DPS / 750 range Celerity 4.6 DPS / 3% Celerity 0
25 Chant of the Siege Group 0s/5 seconds/pulse/8s 1500 range DPS / 750 range Celerity 5.8 DPS / 6% Celerity 0
35 Chant of the War Group 0s/5 seconds/pulse/8s 1500 range DPS / 750 range Celerity 7.8 DPS / 10% Celerity 0
46 Chant of Blood Group 0s/5 seconds/pulse/8s 1500 range DPS / 750 range Celerity 10.0 DPS / 15% Celerity 0

Resistance (Chant)

Everyone in the caster's group gains an addition to the given damage type. Only one chant can be active at a time; multiple chants can be "twisted", or activated and deactivated repeatedly overlapping in effect, but at the cost of draining the caster's endurance.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
27 Soul Bolstering Chant Group 0s/5s per pulse/8s 1500 range 8% (Body/Spirit/Energy) 0
30 Elemental Deflection Chant Group 0s/5s per pulse/8s 1500 range 8% (Heat/Cold/Matter) 0
46 Soul Bolstering Song Group 0s/5s per pulse/8ss 1500 range 16% (Body/Spirit/Energy) 0
49 Elemental Deflection Song Group 0s/5s per pulse/8s 1500 range 16% (Heat/Cold/Matter) 0

Power Regen (Chant, Group)

Everyone in the caster's group regenerates power during the duration of the spell. Only one chant can be active at a time; multiple chants can be "twisted", or activated and deactivated repeatedly overlapping in effect, but at the cost of draining the caster's endurance.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
10 Song of Power Group 0s/6s per pulse/8s 2000 range 2
21 Song of Energy Group 0s/6s per pulse/8s 2000 range 4
30 Song of Clarity Group 0s/6s per pulse/8s 2000 range 6
39 Song of the Mind Group 0s/6s per pulse/8s 2000 range 8
50 Song of Empowering Group 0s/6s per pulse/8s 2000 range 10

Fatigue Reduction (Chant, Group)

All actions performed by the target require less endurance. Only one chant can be active at a time; multiple chants can be "twisted", or activated and deactivated repeatedly overlapping in effect, but at the cost of draining the caster's endurance.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
12 Chant of Energy Group 0s/6s per pulse/8s 1500 range 10% Reduction
22 Chant of Stamina Group 0s/6s per pulse/8s 1500 range 15% Reduction
32 Chant of Persistence Group 0s/6s per pulse/8s 1500 range 20% Reduction
42 Chant of Tenacity Group 0s/6s per pulse/8s 1500 range 25% Reduction

Melee Ablative (Chant, Group)

Adds a shield to the recipient which will temporarily absorb some of the damage type specified. Only one chant can be active at a time; multiple chants can be "twisted", or activated and deactivated repeatedly overlapping in effect, but at the cost of draining the caster's endurance.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
30 Barrier of Sound Group 0s/6s per pulse/8s 1500 range Physical Ablative 60, 30% of hit absorbed per hit
40 Shield of Melody Group 0s/6s per pulse/8s 1500 range Physical Ablative 90, 30% of hit absorbed per hit
50 Wall of Song Group 0s/6s per pulse/8s 1500 range Physical Ablative 120, 30% of hit absorbed per hit

Water Breathing

Target can breathe underwater. The target may also be able to move faster than normal swim speed, depending on the spell.
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
10 Neriad's Call Group 3s/30 min/0 1500 range 70% of normal land speed 10
20 Neriad's Breath Group 3s/30 min/0 1500 range 80% of normal land speed 15
30 Neriad's Blessing Group 3s/30 min/0 1500 range 90% of normal land speed 20
40 Breath of Leviathan Group 3s/30 min/0 1500 range 100% of normal land speed 25


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